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| This file is part of the Lumina Graphics Framework | |
| This file is part of the Lumina Graphics Framework | |
| Is included after LCommon.hpp | |
| This file is part of the Lumina Graphic Library | |
| This file is part of the Lumina Graphic Library | |
| This file defines some enums and structs used for input events (mouse and keyboard) | |
| Provides enum class for all keys | |
| Defines enums and structs that define a window event | |
| This file is part of the Lumina Graphics Framework | |
| This file is part of the Lumina Graphics Framework [L/util] | |
| This file is part of the Lumina Graphics Framework [L/util] | |
| This file is part of the Lumina Graphics Framework | |
| This file is part of the Lumina Graphics Framework | |
| This file is part of the Lumina Graphics Framework | |
| This file is part of the Lumina Graphics Framework | |
| This file will define Vector and various vector functions | |
| Pair of filename and shader code | |
| Defines the Texture class that represents a OpenGL texture | |
| Includes all other header of lumina and defines a namespace alias "lum" for lumina |