Start
Guides
Class List
Files
File List
All
Classes
Files
Functions
Variables
Typedefs
Pages
video
video.hpp
1
#pragma once
2
3
#include "Window.hpp"
4
#include "RenderContext.hpp"
5
#include "Shader.hpp"
6
#include "
ShaderSource.hpp
"
7
#include "VertexLayout.hpp"
8
#include "VertexSeq.hpp"
9
#include "HotVertexSeq.hpp"
10
#include "Program.hpp"
11
#include "GLException.hpp"
12
#include "VertexAttribute.hpp"
13
#include "
Texture.hpp
"
14
#include "HotTexture.hpp"
15
#include "HotProgram.hpp"
16
#include "GLIndex.hpp"
17
#include "FrameBuffer.hpp"
18
#include "HotFrameBuffer.hpp"
19
#include "TextureContainer.hpp"
20
#include "HotTextureContainer.hpp"
21
#include "HotRenderContext.hpp"
Texture.hpp
Defines the Texture class that represents a OpenGL texture.
ShaderSource.hpp
Pair of filename and shader code.
Last update on Wed Aug 13 2014 for Lumina v0.1