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video.hpp
1 #pragma once
2 
3 #include "Window.hpp"
4 #include "RenderContext.hpp"
5 #include "Shader.hpp"
6 #include "ShaderSource.hpp"
7 #include "VertexLayout.hpp"
8 #include "VertexSeq.hpp"
9 #include "HotVertexSeq.hpp"
10 #include "Program.hpp"
11 #include "GLException.hpp"
12 #include "VertexAttribute.hpp"
13 #include "Texture.hpp"
14 #include "HotTexture.hpp"
15 #include "HotProgram.hpp"
16 #include "GLIndex.hpp"
17 #include "FrameBuffer.hpp"
18 #include "HotFrameBuffer.hpp"
19 #include "TextureContainer.hpp"
20 #include "HotTextureContainer.hpp"
21 #include "HotRenderContext.hpp"
Defines the Texture class that represents a OpenGL texture.
Pair of filename and shader code.