3 #include "GLException.hpp"
4 #include "GLObject.hpp"
6 #include "HotVertexSeq.fpp"
7 #include "IndexSet.hpp"
8 #include "VertexSeq.hpp"
9 #include "HotProgram.fpp"
10 #include "PrimitiveType.hpp"
11 #include "VertexSet.hpp"
12 #include "../config/BaseProxy.hpp"
13 #include "../util/NotCloneable.hpp"
53 template <
typename... Cs>
60 void applyVertexLayout();
86 template <
typename... Ts>
87 void applyVertexLayout();
95 #include "HotVertexSeq.tpp"
internal::VertexSet vertex
The vertex buffer.
Definition: HotVertexSeq.hpp:90
Definition: HotVertexSeq.hpp:20
internal::VertexSet< Cs...> vertex
The vertex buffer.
Definition: HotVertexSeq.hpp:64
Definition: NotCloneable.hpp:19
Hot version of VertexSeq.
Definition: HotVertexSeq.fpp:9
Definition: VertexSet.hpp:49
Definition: GLObject.hpp:37
Definition: IndexSet.hpp:13
Definition: VertexSet.hpp:12
Represents a sequence of vertices.
Definition: VertexSeq.hpp:32
internal::IndexSet index
The index buffer.
Definition: HotVertexSeq.hpp:35