3 #include "HotFrameBuffer.fpp"
4 #include "FrameBuffer.hpp"
5 #include "GLObject.hpp"
6 #include "../util/NotCloneable.hpp"
7 #include "../util/ColorCore.hpp"
22 HotFrameBuffer(std::shared_ptr<internal::FrameBufferInterface> cold);
24 void clearColor(
int index,
Color32fA color);
25 void clearDepth(
float val);
26 void clearDepthStencil(
float depth,
int stencil);
30 std::shared_ptr<internal::FrameBufferInterface> m_cold;
35 #include "HotFrameBuffer.tpp"
Definition: ColorCore.hpp:99
Definition: HotFrameBuffer.hpp:20
Definition: GLObject.hpp:37