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Guides
Here is a list of all related documentation pages:
oConfigurationComing soon..
oGetting StartedWant to jump right into lumina? Start with the following guides to learn the basics:
oImportant classes
oCreate a VertexSeqVertices are the data that is processed by the OpenGL pipeline
oOpen a window and creating a contextA window is necessary for most things in lumina
\Work with VectorsA vector is one of the most important data structure for games