Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 lumina | |
  internal | |
   ImageBase | |
   VPoint | |
   ColorRepTrait | |
   ColorRepTrait< uint8_t > | |
   ColorRepTrait< uint16_t > | |
   ColorRepTrait< uint32_t > | |
   ColorRepTrait< float > | |
   ColorRepTrait< half > | |
   ColorTraits | |
   ColorImpl | |
   ColorImpl< T, true > | |
   ColorImpl< T, false > | |
   MatrixHelper | Helper struct for various algorithms |
   MatrixImpl | Helper class for common Matrix stuff |
   VectorImpl | Specialized helper base struct for Vector |
   VectorImpl< T, 2 > | |
   VectorImpl< T, 3 > | |
   VectorImpl< T, 4 > | |
   ColorAttPoint | |
   FrameBufferInterface | |
   UserFrameBuffer | |
   DefaultFrameBuffer | |
   HotVertexSeqBase | |
   IndexSet | |
   IndexSlot | |
   UniformSet | |
   UniformSlot | |
   VAttrHelper | |
   VAttrsHelper | |
   VAttrsHelper< C > | |
   LayoutTypes | |
   LayoutTypes< T > | |
   VertexSet | |
   VertexSet<> | |
   VertexSlotAssign | |
   VertexSlotComma | |
   VertexSlot | |
   VertexSlotAssign< T > | |
   VertexFloatSlot | |
   VertexSlotComma< T > | |
  ContextBase | |
  LogLevelTrait | |
  LuminaException | |
  LNullBase | |
  SingleBase | |
  MouseInput | Additional data about a mouse input |
  KeyInput | Additional data about a key input |
  InputEvent | |
  WindowEvent | |
  Image | |
  ImageBox | |
  jpeg_read_stream | |
  jpeg_write_stream | |
  VLayoutChans | |
  Logger | |
  Color | |
  half | |
  Matrix | Represents a RxC matrix with elements of type T |
  Matrix< T, N, N > | |
  NotCopyable | |
  NotMoveable | |
  NotCloneable | |
  Quaternion | Represents the hamilton ring H(T) for an arbitrary type T |
  LogicalAnd | |
  LogicalOr | |
  VariadicTools | |
  VariadicTools< T > | |
  HeadInTail | |
  HeadInTail< T, Needle, Head > | |
  VectorIterator | |
  Vector | Represents a vector with arbitrary dimension and type of elements |
  FrameBuffer | Wrapper for either a UserFrameBuffer or the DefaultFrameBuffer (provides a layer of indirection) |
  GLException | |
  GLContextFreeObject | |
  GLObject | |
  HotFrameBuffer | |
  HotProgram | Hot version of Program |
  HotRenderContext | |
  HotTexture | |
  HotTextureContainer | |
  HotVertexSeq | Hot version of VertexSeq |
  HotVertexSeq<> | The type-unsafe variant of HotVertexSeq |
  PerFragmentProcessing | |
  PrimitiveProcessing | |
  Program | Represents the configuration of an OpenGL pipeline |
  RenderContext | |
  Shader | Represents an OpenGL Shader |
  ShaderSource | |
  TexFormatTrait | |
  TexParam | |
  Texture | Represents an OpenGL texture |
  TextureInterface | Interface for all texture types (2D, 3D, Cube) |
  TextureContainer | |
  TextureUnits | |
  VertexSeq | Represents a sequence of vertices |
  Window | A Window from which a RenderContext can be obtained |